Primary Star, Sun, or Other Central Stellar System Body: Krgk
Orbit Distance: 315,417,692,727 km (195,991,470,231 miles)
Radius: 5,243 km (3,258 miles) (Size Class E)
Circumferance: Unknown km (Unknown miles)
Gravity: Unknown G
Axial Tilt: Unknown
Orbit Period (1 year): Unknown
Rotation (length of a day): Unknown
Mean Temp: Unknown K/Unknown C
Atmosphere: 1.07 atm (N2 78.1%, O2 20.09%, Ar 0.09%, CO2 0.03%)
Moons: Rogark's Bloof (a ring), Vulcaner's Head Space Gateway


Tugarth: This world is a standard terra world, with oceans and forests and grasslands. There are no free humans here. Instead, it is inhabited by giants, dwarves and a smattering of very wild elves and gnomes. Giants and dwarves are the dominant races here. Their nations cover the planet, as well as the lands beneath its surface.

The giants here include races found elsewhere, from frost giants to fire giants, and other giant races found only here. They live in large nations, city states or as scattered tribes. The dwarves live everywhere on this world, in dozens of huge nations and hundreds of smaller nations, city states and collections of towns. Some dwarven nations are inside various mountain ranges and hilly lands. Others are underground. Some are deep, deep down. The few elves that live here are very wild and savage, and live deep in the thickest forests. There are many types of gnomes here, but they are rare and difficult to find.

The dwarves and giants often go to war with each other. They are never completely at peace. The lands between where dwarves and giants live is either impassible terrain or barren no-man's land filled with defensive fortifications and alert armies. In some areas the borders are defended by monumental dwarven construction projects, such as artifical seas, magma rivers, or rows of magical towers that collect energy from the sky and then electrocute anything that comes near them. The giants rarely try to defend these borders. They prefer that they remain open, so they can attack and kill dwarves whenever they feel the urge.

Some of the more civilized giant nations trade with humans and other space-traveling races, but few of them spend much time traveling through space themselves. They do hire onto the ships of other races sometimes, and have been known to make their own ships occasionally. Many of the giant races on this world eat humans, and sometimes those races will raise small "herds" for consumption or trading. These are the only humans on the planet. Any humans who try to settle here, or who even linger for too long while trading, will inevitably find themselves being eaten or captured to be used as breeding stock.

If humans try to permanently settle in dwarven lands they are not eaten, but they are still met with hostility and distrust. The dwarves will find a way to make the humans leave, usually without killing them, as soon as possible. For example, sometimes humans are arrested and expelled into the lands of hostile giants. Other times they are arrested and given to the first human trader who visits the planet, so the the trader can take the humans away (whether the trader wants to or not). If these humans resist arrest they are killed. In spite of this, many of the surface dwarven nations will tolerate temporary human visitors and traders. The dwarves that live deep below the ground rarely trust other races like humans and never want anying to do with them.


Guide to Tugarth
Notable Flora and Fauna of Tugarth
Tugarth Charts

World Map of Tugarth (FCW)
Tugarth Map (FTW)